Archive for the ‘Design Patterns’ Category
Tuesday, July 15th, 2008
In my previous article about the C4 engine, I highlighted what was, in my opinion, the biggest downside of the C4 engine: its demo game. Or more precisely, the code and design of the demo game. Because I had to get points for university and didn't have time to dive ...
Posted in C++, Design Patterns | 1 Comment »
Monday, June 9th, 2008
In some of my previous posts, I've pretty much ranted about the poor design qualities of some people that enjoy calling themselves PHP programmers. In these two posts however, I'd like to show you what good and proper design is. The topic is the same as that in my previous ...
Posted in Design Patterns, PHP | 9 Comments »
Monday, June 9th, 2008
In some of my previous posts, I've pretty much ranted about the poor design qualities of some people that enjoy calling themselves PHP programmers. In these two posts however, I'd like to show you what good and proper design is. The topic is the same as that in my previous ...
Posted in Design Patterns, PHP | 5 Comments »